A Game Studio of Engineers
Rysesoft is a game studio of engineers, founded in 2012 by computer engineer Can Karabulut (MSc). We build our own game technology and games and make serious games with universities. Starship Crafter, published by PlayWay S.A., comes out on 27/11/2026. We teach game development at BTK Akademi, at universities and in the Turkcell Geleceği Yazanlar bootcamp. Our headquarters are in Vilnius, Lithuania, and our engineering office is in Ankara, Türkiye.

GameTech Accelerator | Batch 3 winnerRysesoft EngineersEngineering
Our games and projects run on Rysengine, our own engine. The drone swarms of Starship Crafter are driven by an AI we built with Unity ML-Agents.
Research and Development
With universities we turn research into serious games and augmented reality kits for nursing, midwifery and medical education. TÜBİTAK, TÜSEB, Scientific Research Projects (BAP), the European Union and development agencies support the projects.
Rysengine
Rysengine is our 2D game engine for every platform, written in C++ in our project “Design and Development of a Cross Platform Supported 2D Game Engine”, supported by the TÜBİTAK 1507 SME R&D Startup Support Programme. Our mobile game Hellcaster was made with it, and studios around the world license it.
HEADQUARTERS
Lithuania
Publishing, Education and Consulting
Gynėjų g. 4-333
LT-01110 Vilnius, Lithuania
OFFICE
Türkiye
Engineering and Software Development
Cumhuriyet Mah. Atatürk Bulvarı No:61
Çankaya, Ankara
Grow Your Career with Us
Find our internships and job openings on the Careers page.

























