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AI Algorithms in Digital Games

A free BTK Akademi workshop in Ankara on the artificial intelligence of games, taught by Can Karabulut. Pathfinding, NPC behaviour, flocking and procedural generation in Unity, four weekends, 40 hours.

AI Algorithms in Digital Games cover with Can Karabulut and the dates 25/01/2025 to 16/02/2025
Dates
25/01/2025 to 16/02/2025
Schedule
Saturdays and Sundays, five hours a day
Where
On site | BTK Akademi Türk Telekom Atölyesi, Ankara
Language
Turkish
Length
40 hours
Participants
30
Price
Free
Certificate
Included
Organiser
BTK Akademi

About the programme

The BTK Akademi winter workshop of 2025 took the artificial intelligence of games as its subject. Over four weekends at the Türk Telekom studio in Ankara, thirty developers under thirty built the algorithms behind pathfinding, NPC behaviour, flocking and procedural generation in Unity, and grew maps from cellular automata. The workshop was free and ended with a BTK Akademi certificate.

Event poster | Click to enlarge

Curriculum

  1. 01PathfindingHow characters find their way through a level.
  2. 02NPC AIBehaviour for the characters the player does not control.
  3. 03FlockingGroups that move together like birds and fish.
  4. 04Procedural GenerationContent the game builds on its own.
  5. 05Map Generation with Cellular AutomataCaves and maps grown from simple rules.

Instructors

  • Can KarabulutMSc computer engineer, founder of Rysesoft

This programme has ended

Write to us and we will let you know when the next one opens.